Atomic Heart Jungle-Worn Mechanical Robot Low-poly 3D model
Home Catalog Atomic Heart Jungle-Worn Mechanical Robot Low-poly 3D model

Publication date: 2026-02-23

Buy Atomic Heart Jungle-Worn Mechanical Robot Low-poly 3D model

$110

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

-TiwareeChandan

Renders and source materials belong to the author -TiwareeChandan.
Specifications
Platform
cgtrader
Animated
✓
Rigged
✓
3D Print ready
✕
VR / AR / Low-poly
✓
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
1
Vertices
0
Geometry
Polygon mesh
Plugins used
✓
Usage recommendations
Realtime rendering ✓
PC Game development ✓
Mobile Game Development ✓
VR/AR applications ✓
Visualisation ✕
Cinema ✕
Advertising ✕
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✓
FAQ
Is this a free 3D model?

No, this model costs $110.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model comes with a Royalty Free No Ai license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

Yes, this model is rigged and animated. See the Specifications block for exact numbers and Additional information for more context.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for exact numbers and Additional information for more context.

What textures and materials does this 3D model include?

This model has textures and materials. See the Specifications block for exact numbers and Additional information for more context.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
3D Model | Hard Surface | Real-Time Textured

In this project, I reimagined a robot from Atomic Heart as a fully mechanical entity made entirely of metal, designed to appear as though it has been abandoned in a dense jungle for years.

The idea was to push storytelling through surface details – rust, moss, dirt, and worn-out metal – to reflect natural aging and environmental exposure. I focused on creating a believable weathered look while maintaining the mechanical sharpness of the original concept.Software Used:Autodesk Maya – Modeling & UV Mapping

Substance Painter – Texturing & Material Detailing

Key Features:Full hard-surface modeling

Procedural and hand-painted texture layers (rust, moss, grime)

Real-time friendly asset

Jungle decay & weathering pass for storytelling

Renders:Close-ups highlighting texture work

Wireframe and UV shots

Real-time lighting preview
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