High-quality 3D model of the Audi RS6 Avant C8 built in Blender 5.1. The model features a fully detailed exterior with individual separated parts, PBR materials, and UV maps — ready for visualization, automotive renders, and product showcases.Highlights:
141 individual objects — each car part is a separate mesh for easy customization (swap colors, isolate parts, etc.)15 PBR materials covering all surfaces — body paint, chrome, rubber, glass, LED emissives, and moreUV mapped — all 141 objects have UV layouts (Smart UV Project)Real-world scale — 4.99 m length, matching the actual RS6 Avant C8 dimensionsClean scene — no cameras, no lights, no hidden objects
Materials included:
Body_Paint_Dark — dark anthracite metallic paint with clearcoatTire_Rubber — procedural rubber with tread detailRim_Aluminum — brushed aluminum with anisotropic reflectionRim_Black_Gloss — gloss black rim variantHeadlight_Lens — glass lens with FresnelHeadlight_Reflector — chrome reflector bowlsHeadlight_Housing — dark matte housingHeadlight_LED — emissive LED elementsHeadlight_Chrome_Strip — DRL chrome stripsGlass_Opaque — darkened window glassBlack_Gloss_Trim — gloss black grille, vents, trimPlastic_Black_Matte — matte black plasticExhaust_Steel — dark brushed steel exhaust tipsEmblem_Chrome — polished chrome emblems (Audi rings + RS6)Brake_Caliper_Red — RS6 red brake calipers
File formats:
.blend — Blender 5.1 native (source file, all materials and nodes included).fbx — Binary FBX 7.4, Y-up, meter scale.obj + .mtl — Wavefront OBJ with material library
Geometry:
Polygons: ~512,000 facesVertices: ~524,000No subdivision modifiers applied — clean base meshNote: some circular parts (rims, brake discs) contain n-gons which can be resolved by applying a Triangulate modifier
Units: MetersSoftware: Blender 5.1 (Cycles)Render engine: Cycles (materials are Cycles-based PBR nodes)
BLEND (Blender, filesize: 65.1 MB), OBJ (OBJ, filesize: 97.3 MB), FBX (Autodesk FBX, filesize: 71.8 MB)