Audi RS6 GT Avant 2025 Realistic Game Ready Rigged Ready Low-poly 3D model
Home Catalog Audi RS6 GT Avant 2025 Realistic Game Ready Rigged Ready Low-poly 3D model

Publication date: 2025-05-20

Buy Audi RS6 GT Avant 2025 Realistic Game Ready Rigged Ready Low-poly 3D model

$49.99

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

thunderBird34

Renders and source materials belong to the author thunderBird34.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
700000
Vertices
730000
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $49.99.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model comes with a Royalty Free license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

No, this model does not have UV mapping.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
MODEL SPECIFICATIONS
High detailed 3D model of the Audi RS6 GT Avant 2025, created to real-world scale and based on accurate vehicle references for high visual fidelity;

Original dimensions approximately 4.99 × 1.95 × 1.46 meters;

Model built using real Audi RS6 GT Avant reference data to ensure correct proportions and surface accuracy;

All objects have correct unique names and are properly grouped;

Product is fully modular – all parts are separated and can be used independently or combined as needed for customization and animation;

All parts are separated for easy editing, shading, animation, and customization;

Clean quad-based topology with no NGon polygons;

Fully subdivision-ready geometry;

Model includes a detailed interior layout suitable for interior shots and cockpit camera views;

Model is suitable for all types of shots, including exterior, interior, close-up, and cinematic views, and features realistic light-emitting materials for headlights, taillights, indicators, and interior elements where applicable; the asset is rigging-ready, game-ready, and cinematic-ready, with a clean hierarchy, correct pivots, and a modular structure suitable for animation, real-time engines, and high-quality renders;

Includes simplified engine geometry for completeness;

Scene lighting and cameras are properly configured for preview and presentation renders.
MATERIALS AND UV
Fully UV unwrapped with non-overlapping UV islands;

Blender Cycles materials fully set up using a PBR workflow;

Includes multiple high-resolution textures for exterior, interior, and lighting elements;

All parts have properly assigned materials;

Model is ready to render directly in Blender Cycles without additional setup;

Materials can be adapted for other real-time or offline render engines if required.
FILES SPECIFICATIONS
Blender (.blend) – Native file with materials set up for Cycles;

FBX – Universal exchange format;

OBJ – Geometry-only format;

GLTF / GLB – Real-time and web-ready format;

***Note: When using FBX, OBJ, or GLTF formats, materials and textures may require manual reassignment depending on the target software or engine.
POLYCOUNT
Subdivision level 0 (Base mesh): clean and optimized topology suitable for customization, rigging, and real-time use;

Subdivision level 2 (Smoothed): high-detail surface suitable for close-up renders and cinematic shots;

Clean, efficient base mesh designed for flexibility, performance, and production workflows.
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