AUS Mount - 34mm - 1-54 - Replica Low-poly 3D model
Home Catalog AUS Mount - 34mm - 1-54 - Replica Low-poly 3D model

Publication date: 2025-07-07

Buy AUS Mount - 34mm - 1-54 - Replica Low-poly 3D model

$15

License: Royalty Free No Ai

Rigged PBR Realtime Animated Free
author:

CannucciaStudio

Renders and source materials belong to the author CannucciaStudio.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
11618
Vertices
6203
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $15.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Royalty Free No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
AUS Mount - 34mm - 1-54 - Replica

Update 1.0 - 29/08/2025

Fixed Allowed characters

New download NOT required

Model Info

AUS Mount - 34mm - 1-54 - Polygons: 11,618 / Vertices: 6,203 - Square Packing UV : 1/1

Textures Info

The pack includes textures in 4K for Black and FDE colors.

Included textures

Base Color (Albedo)

Ambient Occlusion

Metallic

Specular

Roughness

Glossiness

Normal (OpenGL)

Normal (DirectX)
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