Basic short beanie / genesis 8.1 / zpac obj fbx highpoly
CLO 3D / Marvelous Designer native ZPAC info:
- Software: CLO 3D v2024.1.112
- Simulation mode: CPU (default)
- Avatar: default Genesis 8.1 male, hairless, 580 mm head size, 1 mm skin offset
- Pose: standard A-pose
- Clothing geometry: quads, raw highpoly, 5 mm particle distance
- Retopology or auto-remesh: no
- Textures: default CLO 3D library, 3D seamlines in normal map, light fur preset (only in .zpac)
- Colorways: 2
- Saved without avatar
OBJ and FBX export info:
- Avatar: removed
- Rigged: no
- Scale: cm (DAZ Studio), 100%, moved to ground center
- OBJ geometry: quads, single object, thin unweld + thin weld (2 separate versions)
- FBX geometry: quads, single object, thin unweld + thick unweld (2 separate versions)
- Polycount (thin): faces = 5,400; vertices = 5,974
- Polycount (thick): faces = 18,486; vertices = 21,019
- Retopology or auto-remesh: no
- Unwrapped UVs: 4096x4096, non-overlapping
- UV Maps: diffuse, normal (fbx = embed media)
- UV fill texture seams: 5 px
- Colorway: white
If you have any questions or suggestions, feel free to reach out to me! toshitimo@gmail.com / linktr.ee/toshitimo
Similar products:
OBJ (OBJ, filesize: 20 MB), FBX (Autodesk FBX, filesize: 41.3 MB), PNG (PNG, filesize: 42.9 MB), ZPAC (Marvelous Designer, filesize: 4.5 MB)