Battle Hammer 08 All PBR Unity UE V-Ray Textures Included Low-poly 3D model
Home Catalog Battle Hammer 08 All PBR Unity UE V-Ray Textures Included Low-poly 3D model

Publication date: 2022-10-10

Buy Battle Hammer 08 All PBR Unity UE V-Ray Textures Included Low-poly 3D model

$24.4

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

Eight-Vertex

Renders and source materials belong to the author Eight-Vertex.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
1974
Vertices
2007
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $24.4.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

This model comes with a Royalty Free license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Technical details are in the Specifications block, and a fuller description is in Additional information.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Technical details are in the Specifications block, and a fuller description is in Additional information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Photorealistic 3D model of Battle Hammer 08, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

File formats: Maya, Blender, OBJ, FBX, DAE.

Game-ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and ResolutionsPBR - Metallic and Specular Maps

Basecolor (4096*4096) , (2048*2048) & (1080*1080)

Diffuse (4096*4096) , (2048*2048) & (1080*1080)

AO (4096*4096) , (2048*2048) & (1080*1080)

Roughness (4096*4096) , (2048*2048) & (1080*1080)

Glossiness (4096*4096) , (2048*2048) & (1080*1080)

Metallic (4096*4096) , (2048*2048) & (1080*1080)
-Height (4096*4096) , (2048*2048) & (1080*1080)

Specular (4096*4096) , (2048*2048) & (1080*1080)

NormalDirectX (4096*4096) , (2048*2048) & (1080*1080)

NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080)

MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080)

SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080)

Normal (4096*4096) , (2048*2048) & (1080*1080)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

Basemap (4096*4096) , (2048*2048) & (1080*1080)

MaskMap (4096*4096) , (2048*2048) & (1080*1080)

Specular(4096*4096) , (2048*2048) & (1080*1080)

Normal (4096*4096) , (2048*2048) & (1080*1080)

Texture Maps for V-Ray Metallic Textures

BaseColor (4096*4096)

Roughness (4096*4096)

Metallic (4096*4096)

Normal (4096*4096)-Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

BaseColor (4096*4096)

Roughness (4096*4096)

Metallic (4096*4096)

Normal (4096*4096)-Height (4096*4096)

UE4 Packed

Basecolor (4096*4096) & (2048*2048) , (1080*1080)

Normal (4096*4096) & (2048*2048) , (1080*1080)

OcclusionRoughnessMetallic (4096*4096) , (2048*2048) & (1080*1080)

Originally created with Blender 2.9. No 3rd party plugins are required.

PolyCount Without SubdivisionVertices - 2007Faces -1974Tris - 3866

The units used in this project are,Unit System: MetricLength: MetersRotation: Degrees

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