Bearded Dragon 3D Model
Home Catalog Bearded Dragon 3D Model

Publication date: March 20, 2023

Buy Bearded Dragon 3D Model

$299

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Sara Stefani

Renders and source materials belong to the author Sara Stefani.
Specifications
Platform
turbosquid
Animated
✕
Rigged
✕
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
29990
Vertices
29992
Geometry
Unknown
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $299.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Detailed specs are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Detailed specs are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
-INTRODUCTIONS-
Bearded Dragon 3D Model. Originally created with Maya 2023, sculpted in Zbrush 2022 and final images rendered with Arnold Render. The character was modeled in real-world scale, the length is approximately 55,8 cm, the eye size is approximately 1 cm and tongue lenght is approximately 4,3 cm.

Available Bearded Dragon Rigged Animated version at ID product: 2039643

File formats:
- Maya 2023 (.ma) (.mb)
- .OBJ
- .Fbx

-FEATURES-
- Clean geometry, quads only.
- Edge loops based topology.
- Based on real photos.
- Sculpted and painted by hand.
- Great proportions.
- Anatomically correct.
- Not symmetrical.
- Real-world scale.
- System unit: cm (centimeters).
- Professional quality of UV maps and high resolution texture, 8192x8192 for the body, for eye and tongue 4096x4096.
- Three separate layers for all, geometry and rendering tools.
- The file Maya contains separate set for geometry and render tool (camera, lights, background geometry).

-POLYGONS-
The scene contains 5 separated object geometry:
- Body: Polys:29990 Verts:29992
- Tongue: Polys:710 Verts:712

- Eye (x2): Polys:720 Verts:722

Total Polys: 33040
Total Verts: 33109

The background geo contains 900 Polys and 961 Verts.

-TEXTURE & SHADERS-
(8192x8192)
Body:
- Ambient Occlusion (.tif) (in use in the Maya file)
- Displacement map (.tif) (in use in the Maya file)
- Normal map (.tif)
- Texture color map (.tif) (in use in the Maya file)

- Cavity map (.tif) (in use in the Maya file)

(4096x4096)
Eye:
- Texture color map (.tif) (in use in the Maya file)

(4096x4096)
Tongue:
- Texture color map (.tif) (in use in the Maya file)

- Displacement map (.tif)
- Normal map (.tif) (in use in the Maya file)

I used the shaders of Arnold Render (aiStandardSurface). All preview images are rendered with Arnold Render, product is ready to render as previews, lights and camera are included in the file.

Thank you!
I hope you like it.
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