Bengal Tiger ANIMATED XGEN
Home Catalog Bengal Tiger ANIMATED XGEN

Publication date: 2020-11-02

Bengal Tiger ANIMATED XGEN

$1299

License: Standard License

author:

Massimo Righi

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Massimo Righi». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

High Detailed Photorealistic Bengal Tiger; UVunwrapped and smoothable, made with Maya. Xgen (CORE) for grooming.

This model has a clean geometry based on loops and 'only' quads. It is FULLY RIGGED AND ANIMATED, and comes with Maya settings for Arnold renderer.

(Ready to render exactly as you see above)

 

- eyes, corneas, gum, teeth, tongue and claws are modeled separately.

 

The model is provided in the standard rigging pose. The pose of the preview images is included as well.

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High resolution textures:

color and displacement maps are 8k (.tga and .exr formats)

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Measurement units: centimeters

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Formats included:

 

-Maya 2023-

 

BengalTigerRIGMaya2023_Xgen.ma - default RIG (maya 2023 ascii)

WalkRoaringAnimation_Xgen.ma - walk+roar animation file (maya 2023 ascii)

RunAnimation_Xgen.ma - run animation file (maya 2023 ascii)

 

-Maya 2020-

 

BengalTigerRIG_Xgen.ma - default RIG (maya 2020 ascii)

WalkRoaringAnimation_Xgen.ma - walk+roar animation file (maya 2020 ascii)

RunAnimation_Xgen.ma - run animation file (maya 2020 ascii)

 

 

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Two mesh resolutions included:

Polycount (quads):

lowpoly tiger: 7656

highpoly tiger (fur nodes attached): 30594

eyeballs/corneas: 224

gum/teeth: 6144

tongue: 572

claws: 3420

background plane: 1

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RIG & ANIMATION NOTES:

The rig is completely flexible and has smart Ctrls, for good deformations.

Below are some features of the rig:

 

Right Click Menu

Mirror pose for selected Ctrl

Space Switching

IKFK Controller

Auto Clavicle

Global Scale

Stretch Arm/Leg

Elbow/Knee Pin

Bendy Arm/Leg

FootRoll with options IK+FK Spine with smart Controller

Squeeze+Squash Spine

Colored Ctrls.

And more..

BlendShapes included (connected to ML_Head_Skull_Ctrl):

-eye Blinking

-Roar

-Belly Down

 

2 fully editable animation sets have been included in maya 2018 (referenced to the main rig) to make them easier to use and edit:

 

-walk+roar (37 frames - loopable)

-run (22 frames - loopable)

 

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XGEN NOTES:

 

Xgen (core) has been used for the grooming. If needed it can be easily translated to Xgen Interactive Spline just by a click.

 

 

ARNOLD NOTES:

The actual rendering settings (AA=6) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.

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NO POSTWORK ON THESE RENDERS (ARNOLD)


 

Native|Maya 2020|Arnold

Maya2023|Arnold
 

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: Unknown
  • Geometry: Unknown
  • Polygons: Unknown
  • Vertices: Unknown

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