Boxing Ring PBR Low-poly 3D model
Home Catalog Boxing Ring PBR Low-poly 3D model

Publication date: 2026-05-27

Buy Boxing Ring PBR Low-poly 3D model

$15

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

YuriBarinov

Renders and source materials belong to the author YuriBarinov.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
68226
Vertices
69147
Geometry
Subdivision ready
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $15.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Detailed specs are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Detailed specs are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
PBR model intended for game/realtime/background use.

Model was intended for subdivision;

Real World Scale Measurements;

No special plug-ins necessary to use this product;

Poly count Vert:69147 Face:68226 Tris:134148

Texel density 4096 set 12 px/cm;

W: 7.95 H: 2.62 D: 7.95 m;

Unwrapped UVs – Yes, overlapped

Model is included in 5 file formats:

Blender 5.0 File;

GLB File;

Autodesk Maya 2023 (Include only geometry with uvs);

FBX (Include only geometry with uvs);

OBJ (Include only geometry with uvs).

High quality resolution textures in PNG 4096*4096 texture sets

PBR Maps: BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular.

V-Ray Maps: Diffuse, Height, IOR, Reflection, Normal, Glossiness.

Unity maps (+HDRP maps): Diffuse, Normal map, MetallicSmoothness, HDRP mask map.

Unreal Engine4 maps: BaseColor, Normal, OcclusionRoughnessMetallic.

Rendering in Marmoset 5

Feel free to ask questions in a personal message. Also check out my other models.
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