Bumblebee Forever - 3d animated model 3D model
Home Catalog Bumblebee Forever - 3d animated model 3D model

Publication date: 2017-06-08

Buy Bumblebee Forever - 3d animated model 3D model

$89.91

License: Editorial No Ai

Rigged PBR Realtime Animated Free
author:

virtual-creator

Renders and source materials belong to the author virtual-creator.
Specifications
Platform
cgtrader
Animated
✓
Rigged
✓
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
135856
Vertices
168176
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $89.91.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Editorial No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

Yes, this model is rigged and animated. Complete specs can be found in the Specifications block.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Unique Photorealistic Transformer Model. Ready to use.

All many objects named.

Layer management.

Many, many, many, many, many, many, many labor hours.

No plugins required.

Very low price.

(some preview images are 1200 x 1200; click to expand)

(model has good animation speed, very realistic, but watching on the website may cause it to slow)

Diffuse, bump, and reflection maps.

Transformation and inverse transformation.

Long walking and running sequence.

Not visible in previews but he kneels and stands.

Unusual rig but animatable.

A frame takes some minutes to render due to raytrace materials, lights and hdri refelection maps, but all that can be changed.

Ready to render.

Approved by VC Standards

When opening or rendering the file, if it says missing external map just ignore it. It´s a bug.

Notes: When you open the file, choose adopt gamma and lut settings, if asked.

Only .max format provided for now.

If you have any questions, feel free to contact the site administrator.Thank you.

IMPORTANT FBX WARNING:

The FBX file should be placed inside the max folder containing all maps. You really need to download the native max zip file.

The FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved.

Some controllers seem to have been converted into objects, but I think you should not delete them because they still control objects, so just make them invisible or non-renderable, or delete most of their polygons.

Finally, the export somehow pushed bumblebee´s lower door grabbers out a bit; you can delete the excess geometry or move them in a bit without affecting the lower door parts.
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