A Very detailed Low-poly 3D model of a car with a fake brand made in Blender 3.6
- This car is original, it was designed by me, so you can use it with no worry about copy rights.
- Images rendered in blender Eevee/Cycles.
- real world scale.
- all pivots are centered.
- optimized mesh (clean geometry).
- no flipped faces.
- Rigged.
- scenes not included but if you liked the containers: https://www.cgtrader.com/3d-models/exterior/industrial-exterior/rusty-containers
- all the other objects used in the scenes are available to buy in my account here at cgtrader.
OBJECT DETAILS:
- openable doors/hood/trunk
- pop up headlights (already working with a little animation)
- speedometers arrows in a separated objects for animating
- glass parts separated from the body (also from each door) for Unreal 5 compatibility or just braking glass system)
- removable interior
- removable UI from the interior
MATERIALS:
- 1 PBR 4K Material with multiple materials baked in (rubber, iron, plastic, leather, etc)
- 1 PBR 4K Material for all glass parts
- 1 PBR 4K Material for decals
- duplicated decal material for light color control
- 1 PBR 4K Material for car color/flake
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metallic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metallic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/AO/Curvature).
FORMATS
- .blend
- .fbx
- .obj
- .ply
- .glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.
OBJ (OBJ, filesize: 39.3 MB), OTHER (Other, filesize: 280 MB), PLY (Ply, filesize: 12.4 MB), GLTF (glTF, filesize: 86.8 MB), BLEND (Blender, filesize: 45.5 MB), FBX (Autodesk FBX, filesize: 14.9 MB)