Cat Grey Tabby
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Publication date: July 29, 2022

Cat Grey Tabby

$399

License: Editorial Uses Only

author:

Jurrian0304

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Jurrian0304». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

|| GENERAL ||

This is a realistic model of a Grey Tabby Cat, suitable for close ups

Originally created with Blender v3.0.0

Blender file contains: Textures, Materials, Rig and Hair particle systems

Model is in real-world scale

Units used: Meters. Models has a length of 0.572 m

Scene objects are properly named

No third-party renderer or plug-ins needed

|| SPECS ||

Blender File contains 27 separate objects:

CatRig (not included in .obj file)

CatBody

CatClaws

CatEyes

CatEyeWater

CatGum

CatTeeth

CatTongue

Floor (not included in other files)

3X Light (not included in other files)

Camera (not included in other files)

10X curves as Rig Guides (not included in other files)

4X empties as Rig Guides (not included in other files)

Polycount:

Subdivision level 0:

Polygons: 19,288

Vertices: 19,776

Subdivision level 1 (in Preview Render):

Polygons: 67,372

Vertices: 67,076

|| PRESENTATION IMAGES ||

All preview images are rendered with Default Blender Cycles Renderer

No post processing is used in preview images

|| TEXTURES ||

This model Contains 3 UDIM's and has a total of 23 textures

3X BaseColor Body 4096x4096

2X Metallic Body 4x4

1X Metallic Body 4096x4096

3X Normal Body 4096x4096

3X Roughness Body 4096x4096

3X SubsurfaceScatter Body 4096x4096

2X Translucent Body 4x4

1X Translucent Body 4096x4096

3X Displacement Body 4096x4096

2X BaseColor Fur 4096x4096

|| BLENDER RIG FEATURES ||

Rig features IK and FK Controls

Rig contains Custom Bone shapes

Bones are split into 5 layers for ease of use but the rig can easily be used with all layers active

Tail uses Spline Ik

Tail Spline controls can be parented to the body or the root using sliders

Spine uses Spline IK

Lips Use Spline IK

Tongue Uses Spline IK and can be folded in the length

Eyes can be moved separately or together and follow a target bone

Eyelids follow eye-movement but can be moved separately

Eyelids can be closed separately or together using sliders

Pupils can be dilated separately or together using sliders

Toes can be closed together or individually with one bone

|| ADDITIONAL NOTES ||

fbx and obj file formats does not have textures, materials or fur and will not render like the preview images

fbx file format does not have advanced rig

File formats other than Blender are exported as base mesh (not smoothed)

Protective

Eye Layer can be hidden by activating the mask modifier in the viewport

when selecting the eye. This will make it easier to dilate the pupil

correctly.

Native | Blender 3.0.0 | Cycles Render OBJ FBX

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 19228
  • Vertices: 19776
  • Geometry: Unknown
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