Highly photorealistic model of Christmas Tree.
Very accurate, suitable for hi-res extreme close-up.
Done in Real World Dimensions.
All objects are divided into 7 layers.
The archive contains a completely set-up studio for photorealistic rendering of the given model.
Scanline version of model was created just to enable you to quickly set up materials for your renderer. So I just copied the maps and colors in the corresponding slots of the standard material and change V-Ray lights to photometric. Note scanline version is not ready for rendering.
In the hi-poly version of .obj meshsmooth modifier was collapsed, in the low-poly version it"s removed.
Texture Sizes:
BarkPine0012_1_L_Tile.jpg (2189*5744)
BarkPine0012_1_L_Tile_B.jpg (2189*5744)
FabricPlain0022_1024_Disp_1024.jpg (1024*1024)
Paper_b.jpg (800*800)
Native | 3ds Max 2010 | V-Ray 2.1 3ds Max 2010 | Default Scanline OBJ