Downtown (no brand advertising). Day and Night in one scene.
Roads and blocks are made in the form of modules. You can increase the area size.
Fragment of the city center. 16 blocks
Normal maps are heavily used in the scene.Thus minimizing the number of polygons. Triangles are used.in exceptional cases.
No building is a copy of the existing one.
The MAX archive includes two versions of the file with settings for day and night respectively.
The Hdri sky is not included in the texture set.
Trees, shrubs, and other vegetation make up 1/3 of the total number of polygons.
Almost all PBR Spec/Gloss materials
Main Textures: 4K-8K
Cameras: 32
Lights: 1288
Sun: 4
Shapes: 4
Objects: 5058
Vertices: 2636000
Polygons: 2193000
The Max, FBX(with standard materials for Unity etc) and OBJ archives do not contain textures, and you can download them in a separate file on the right side of the screen in additional.
You need to reset to Default scanline, and then again to transfer to VRAY mode!
Native | 3ds Max 2018 | V-Ray 5 3ds Max 2016 | V-Ray OBJ FBX