Command Center - Modular 3D model
Home Catalog Command Center - Modular 3D model

Publication date: August 29, 2015

Buy Command Center - Modular 3D model

$139

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

3dconco

Renders and source materials belong to the author 3dconco.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
380806
Vertices
310761
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $139.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full technical parameters are outlined in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Full technical parameters are outlined in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
This is a large, modular command center with pose-able human model included. It is designed as a generic and universal set, suitable for any purpose - network operations, global business operations, command and control, air traffic control, emergency response coordination, etc. All video displays were created using generic JPEG - to be used as-is or reconfigured for more mission-specific displays.

The pose-able human model has been designed using overlapping ball joint connections between limbs (right down to individual finger joints) to allow easy articulation/posing without the need for rigging.

Modeled to proper scale in meters, with a balance between polygon efficiency and good 3D detail at close range. Nearly all objects are texture (color & bump) mapped with a combination of specific and seamless textures. (3DS, OBJ, and FBX exports also use texture maps; DXF does not.) Most of the maps are 1024x1024 pixels. Lights are also included (.max file only).

TO EXPAND THIS, CHECK OUT OUR OFFICE AREA AND SERVER ROOM SETS ON TURBOSQUID (search 3dconco on Turbosquid).
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