Introduction
This is a set of varying types of corals: dendronephthya, table coral, staghorn coral, montipora foliosa, heliopora coerulea, crinoidea and sea anemones. And some of them have multiple shapes, even up to 35, which greatly enhance the realism of your scenes. The model is made with Blender and Cycles renderer.
Polygons
AntlerCoral01: vertices 76272; polygons 151517, without instances
AntlerCoral02: vertices 95611; polygons 190157, without instances
AntlerCoral03: vertices 89055; polygons 176949, without instances
AntlerCoral04: vertices 86879; polygons 172704, without instances
AntlerCoral05: vertices 69975; polygons 138932, without instances
AntlerCoral06: vertices 100077; polygons 199169, without instances
And more...
Formats
A blend file
Textures
AcroporaClathrata02_BK_BaseColor.1002.png, 4096*4096
AcroporaClathrata02_BK_BaseColor.1001.png, 4096*4096
MontiporaFoliosa06_Roughness.png, 2048*2048
MontiporaFoliosa06_Normal.png, 2048*2048
MontiporaFoliosa06_BaseColor.png, 2048*2048
MontiporaFoliosa05_Roughness.png, 2048*2048
And more...
Rigging
Crinoidea04 has rigging that supports fluttering effect, other corals have no rigging.
Animations
One Crinoidea04 animation at 30 fps, Frame range 0-360
4 different Actinia animations at 30 fps, Frame range 0-360
Features
The model is in meter units at real-world scale.
Some corals support close shots. If not used in close shots, optimizations are available. Follow the steps below:
Enter Edit Mode, select Mesh, then Clean Up, then Decimate Geometry, and then Set a ratio as needed. This way, the textures can work well based on the UV.
Other Textures