High detail and realistic DeerAnatomy model, V-Ray 3.6
Clean Uv
Model has clean topology,
IIeration of smoothing.
rigged
-----------------------------------
DeerAnatomy model has:
8192x8192 textures (diffuse,normal,bump,specRough,)
4096x4096 .exr displace textures
Polycount (quads):
mesh: 469708
vertex: 472719
-----------------------------------
subdivable polygons in Zbrush file.
--------------------------------------
Unit of measurement used for the model: cm
------------------------------------------------
muscle
bone
----------------------------------------
Rig description:
Rig_MAINCtrl - control whole model
Rig_ROOTCtrl - control jump action model
Rig_l_Eye_01Ctrl - control rotation,move of left eye
Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
Rig_Head_MasterCtrl - control rotation,move of head
Rig_nose_MasterCtrl - control rotation,move of nose
Rig_Neck_01FKCtrl - control rotation,move of neck
Rig_Neck_02FKCtrl - control rotation,move of neck
Rig_Neck_TopIKCtrl - control rotation,move of neck
Rig_Neck_MidIKCtrl - control rotation,move of neck
Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose
Rig_l_horn_01_01Ctrl - control rotation,move of horn
Rig_l_horn_01_02Ctrl - control rotation,move of horn
Rig_l_horn_01_03Ctrl - control rotation,move of horn
Rig_l_ear_MasterCtrl - control rotation,move of ear
Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear
Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist
Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee
Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch
Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe
Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel
Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee
Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip
Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot
Rig_l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe
Rig_l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch
Rig_l_torso_01_01Ctrl - control rotation,move of torso
Rig_l_torso_01_02Ctrl - control rotation,move of torso
Rig_l_torso_01_03Ctrl - control rotation,move of torso
Rig_l_torso_01_04Ctrl - control rotation,move of torso
---Right part Rigs are Rig_R naming-------
-----------------------------------------------------------------------
Thanks for reading.
Best regards,
Native | Maya 2018 | V-Ray 3.6 FBX OBJ