A rig from a personal project. Created and Rigged in Maya 2014. A full range of animation controls are available for body and accessories.*_GameReady version contains:-Single joint chain skeleton-all bound meshes with max 4 skin influence-Easy export to FBX sold separately (search for kfAnimExport.mel)Please contact support if there are any issues.Model by Ted Edin
Maya 2014 | Maya Software Default FBX