Detailed 3D model of the modern German Dingo 2 armored car.
Model created in 3ds Max 2013 and converted in multiple formats. All formats include materials and texture maps. The Max format uses mental ray materials and render. There's no need for a third party plugin or anything else, just drop your model in the scene and hit render.
Accurate scaled model, units cm.
Model centered at 0, 0, 0 axis coordinate points.
Main objects correctly grouped and named accordingly.
Main Textures (PBR):
body base color 4096 x 4096px
body bump 4096 x 4096px
body roughness 4096 x 4096px
gunsys base color 2048 x 2048px
gunsys bump 2048 x 2048px
gunsys roughness 2048 x 2048px
rim base color 2048 x 2048px
rim bump 2048 x 2048px
rim roughness 2048 x 2048px
tire base color 2048 x 2048px
tire roughness 2048 x 2048px
Native | 3ds Max 2013 | mental ray rendererVersion FBX 3D Studio OBJ