Dystopian Wasteland Scavenger Low-poly 3D model
Home Catalog Dystopian Wasteland Scavenger Low-poly 3D model

Publication date: 2026-06-09

Buy Dystopian Wasteland Scavenger Low-poly 3D model

$10

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

Tempest-Studio-Labs

Renders and source materials belong to the author Tempest-Studio-Labs.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
0
Vertices
0
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $10.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model is distributed under the Royalty Free license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for exact numbers and Additional information for more context.

What textures and materials does this 3D model include?

This model has textures, but no separate materials are defined. See the Specifications block for exact numbers and Additional information for more context.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
A professional-grade, game-ready low-poly 3D male character asset showcasing an ultra-detailed, heavy industrial survivalist aesthetic. This model is meticulously engineered for modern real-time game engines, resource-gathering mechanics, and dystopian look-dev setups.

The character features a densely layered, bulky silhouette designed for the ultimate hazardous environment survival theme. The head is entirely enclosed in a thick fabric cowl and heavy-duty, dual-filter combat respirator mask. The torso features a complex, multi-strapped leather and canvas utility harness layered over an insulated, slate-gray hazmat undersuit. An intricate system of climbing ropes, hanging tools, satchels, and makeshift survival gear is tied around his waist, emphasizing a nomadic, self-sustaining lifestyle. The look is grounded by thick, reinforced protective gloves, bound wrist wraps, and heavily weathered combat boots. The model masterfully handles complex, overlapping soft-goods layers and mechanical strapping over an exceptionally light polygon budget, creating a prime anchor piece for engineering protagonists, heavily armored scavengers, or elite hazard-zone survivalists.

Perfect for deployment across toxic swamps, frozen post-collapse valleys, industrial factory ruins, or irradiated sci-fi landscapes, this asset comes fully configured with production-standard PBR texture maps (Albedo, Normal, Metallic, Roughness). The clean UV layout ensures straightforward material manipulation, effortless grime baking, or rapid color customization.

The asset is delivered as an organized, lightweight 3D model, ensuring a seamless import process into Unity, Unreal Engine, and standard look-dev suites.

Perfect for:

AAA & Indie Game Development (Survival Horror, Crafting RPG, Tactical Shooter)

Mobile Game Optimization & Real-Time Performance

Cyberpunk, Industrial Sci-Fi, & Post-Apocalyptic World-Building

Character Design Reference & 3D Concept Art Keyframes

Interactive VR/AR Applications & Environmental NPC Population

Features

Game-Ready Low-Poly Topology: Highly optimized, engine-ready wireframe built for high-performance frame rates across mobile, PC, and console platforms.

Full PBR Texture Pipeline: High-resolution texture maps capturing weathered tarpaulin, distressed leather straps, muddy canvas, and corroded metal pieces.

Heavy Hazmat Survival Design: A unique, bulky silhouette featuring rich micro-details like tied ropes, hanging toolkits, and double-canister breathing systems.

Clean, Non-Overlapping UV Layout: Maximized texture space density, perfectly prepared for custom baking, procedural dirt shaders, or re-texturing.

Out-of-the-Box Engine Readiness: Standardized material slots for hassle-free import and setup in Unity, Unreal Engine, or Blender.
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