Electronic Bike Low-poly 3D model
Home Catalog Electronic Bike Low-poly 3D model

Publication date: 2025-06-18

Buy Electronic Bike Low-poly 3D model

$10

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

mr-jacks3d

Renders and source materials belong to the author mr-jacks3d.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
108526
Vertices
107523
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $10.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
CGT Model scaled to real world proportions, Exported from blender to FBX and OBJ formats. Textures exported from Substance Painter and includes maps exported for both Unity and Unreal.

Textures:

All textures are made and exported from substance painter and are 2k resolution. The model comes with four color schemes.

All normals are OpenGL with the exception of the Unreal Engine export, which containsa directX normal map.

Textures included are diffuse, height, metalic, mixed_AO, Normal map and roughness. Also included in the '2' folder is the ID map used for texturing the model within Substance Painter.
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