Envision Virgin Racing Formula E Season 2020 2021 Race Car 3D model
Home Catalog Envision Virgin Racing Formula E Season 2020 2021 Race Car 3D model

Publication date: January 19, 2021

Buy Envision Virgin Racing Formula E Season 2020 2021 Race Car 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

OpticalDreamSoft

Renders and source materials belong to the author OpticalDreamSoft.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
30567
Vertices
31241
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Low-poly subdivision-ready 3D model of Envision Virgin Racing Formula E Season 2020 2021 Race Car with PBR materials (Specular and Metallic workflows). The race car utilizes the Spark Gen2 chassis, designed for use in the Formula E series.

Advantages of the model:

- Very clean geometry;

- The model is maximally optimized for use in 3d games and VR;

- Just one material and one set of textures for the whole model. This allows you to achieve maximum performance in games and real-time applications;

- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well. This is possible thanks to a very competent application of smoothing groups and properly adjusted geometry;

- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;

- The model uses smoothing groups, so you can always increase details to the required level simply by applying a turbosmooth modifier with a necessary number of iterations;

- Divided into functional parts and grouped for easy editing and using in game engines;

- The model consists of 34 separate objects grouped together. Each of these objects has a simple and understandable name;

- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;

- Specular and Metallic workflow textures included!

- 3DS MAX archieve includes separate layers of diffuse texture thus making changes to textures is easy as never.

- 3D model package contains textures with clean wheels as a free bonus.

- Compatible with the majority of modern game engines!

Model specifications:

Created in 3DS Max 2018 and rendered with V-Ray 4.10. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2018 and V-Ray 4.10.03 to get the same rendering as on the preview image.

- Polygons count: 30,567 (no n-gons)

Subdivision 1 polygons count: 243,294

Subdivision 2 polygons count: 973,176

- Vertices count: 31,241

- Unit Scale: Metric / Centimeters

Materials:

A V-Ray PBR material with specular workflow is applied to the model. All its parameters were created for the StemCell standard.

Textures (Specular/Metallic workflow):

- Diffuse/Base Color (4,096 x 4,096 PNG)

- NormalMap (4,096 x 4,096 PNG)

- Specular/Metallic (4,096 x 4,096 PNG)

- Glossiness/Roughness (4,096 x 4,096 PNG)

- Refraction (4,096 x 4,096 PNG)

- Emissive(4,096 x 4,096 PNG)

- Ambient Occlusion (4,096 x 4,096 PNG)

Model is available in the following formats:

- MAX (2018)

- FBX

- OBJ

- 3DS

- DXF (2010)

- STL

You will find 3 versions of the model in every archive (format) file except 3DS format: the original one and two modes with applied turbosmooth modifier (1 and 2 iterations). 3DS format does not have those due to limitations on the maximum number of polygons. The model in 3DS format is available only in subdivision 0.
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