Eye Cross Section 3D model
Home Catalog Eye Cross Section 3D model

Publication date: November 13, 2020

Buy Eye Cross Section 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

BeshMesh

Renders and source materials belong to the author BeshMesh.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
3618
Vertices
3644
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Detailed specs are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Detailed specs are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Eye Cross Section Model

|| PRODUCT DESCRIPTION ||
-Originally created with Blender v2.90.

|| USAGE ||
-This model is an accurate representation of Eye Cross Section Model.

|| SPECS ||
-This model contains 1 separate object.
-This model contains 3,618 polygons and 3,644 vertices with subdivision turned OFF.
-This model contains 57,888 polygons and 57,914 vertices with subdivision turned ON.

|| PRESENTATION IMAGES ||
-All preview images are rendered with Cycles Renderer.
-No compositing editors used, Product is ready to render out-of-the-box. Lights and cameras are included in the file.

|| TEXTURES ||
-Textures Resolution 4096 x 4096 pixels. There are diffuse, roughness and normal map included (PBR workflow).
-All textures are created from original photographs or drawings.

|| GENERAL ||
-Model is built to real-world scale
-Units used: Centimeters. Model is 13 centimeters tall, 8 centimeters wide and 19 centimeters long.
-No third-party renderer or plug-ins needed.

|| ADDITIONAL NOTES ||
-File formats other than Blender exported as base mesh (not smoothed).
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