Here is the result of my long work. I have been nurturing the idea of this work for a long time, gradually creating the necessary models. I have been following racing for more than 20 years. And this work is not a business idea, this work is rather the embodiment of an idea and love for motorsport. And I created it for the same passionate people. It was done slowly and with the ability to export to UE5. The entire scene is only 2.5k polygons, without bad geometry and incorrect narmals.
-Real dimension
-The model is made carefully, all the normals are checked.
- Model made in Blender 4.2 with PBR material
- also have formats FBX and OBJ
- The model has a clean topology and realistic textures. The model is perfect for you Real Time Projects or Architectural Scene
- Geometry is polygonal quad/tris.
Materials and textures:
- All PBR materials include. PBR maps:
-Diffuse.
-Metalness.
-Roughness.
-Normal
Native | Blender 4.2 | Cycles Render FBX OBJ