F35B Lightning II -Rigged - with high resolution cocpit Low-poly 3D model
Home Catalog F35B Lightning II -Rigged - with high resolution cocpit Low-poly 3D model

Publication date: 2020-04-05

Buy F35B Lightning II -Rigged - with high resolution cocpit Low-poly 3D model

$105.95

License: Royalty Free No Ai

author:

Sirios-X

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Sirios-X». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

*UPDATED 02-JANUARY-2026 (All textures have been updated. UW maps have been updated. Bugs have been fixed. optimezed for Unreal Engine) *

Real World Scale !

15m Length of plane.

Animation Ready !

Easy control for animations ! all parts rigged !

Optimized for: high end animation, and still display projects.

Ultra fast render with new 'Eevee' engine

Fully rigged all parts with zero collision:see pictures for rig(rigged parts can control with empties x direction (only blender.but can be integrated to other programs.))

1 - front and back gears - rigged

2- top, buttom and side-buttom hover panel - rigged

3- all the flaps are rigged and properly adjusted to the wind when the aircraft rotates.

4- engine exhaust - rigged

5- cocpit panel - rigged

6- buttom rocket hatch - rigged

7- ladder hatch - rigged

8- Pipe - rigged

9- pilot

10 - Full bacground HDRI Texture

body polygon count : 43.119

cockpit polygon count : 10.747

Pilot Polygon Count : 122.717

Weapons Polygon Count: 27.312

gear polygon count : 33.214 (each leg)

Fully textured and uv-mapped (non overlapping)

f35b body -7000x7000 pixel (color, metalic, roughness, specular, normal)

f35b cocpit - 8000x8000 pixel

bombs - 5000x5000 pixel (color, metalic, roughness, specular, normal)

front and back gears - 4096x4096 pixel (color, metalic, roughness, specular, normal)

cocpit - 5000x5000 pixel

The model was made on Blender and works smoothly on the blender. Rigging works on blender, rig can be transferred to other programs, but it belongs to you. Final Renderings were made on blender, both cycles render and eevee render. It is your responsibility to get the same results in other programs.

*NO OTHER SOFTWARE OR PLUGıN USED AFTER RENDERİNG **

BLEND (Blender, filesize: 47.5 MB), OBJ (OBJ, filesize: 49.6 MB), FBX (Autodesk FBX, filesize: 299 MB), STL (Stereolithography, filesize: 30.2 MB), TEXTURES (Textures, filesize: 275 MB), PNG (PNG, filesize: 809 MB), JPG (JPG, filesize: 275 MB), UASSET (UnrealEngine, filesize: 533 MB), PT (PyTorch, filesize: 533 MB), JSON (JSON, filesize: 533 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 291232
  • Vertices: 326303
  • Plugins used
  • Geometry: Polygon mesh