Formula 1 Season 2025 Race Car Collection 3D model
Home Catalog Formula 1 Season 2025 Race Car Collection 3D model

Publication date: April 25, 2025

Buy Formula 1 Season 2025 Race Car Collection 3D model

$699

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

OpticalDreamSoft

Renders and source materials belong to the author OpticalDreamSoft.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
728000
Vertices
746349
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $699.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures and materials. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Collection of 10 low-poly subdivision-ready 3D models of Formula 1 Season 2025 race cars with PBR materials (Specular and Metallic workflows). This package includes all 10 teams. Suitable for computer/mobile games, broadcast, advertising, visualization. Perfect choice for your racing game!

Advantages of the models:
- Very clean geometry;
- The model is maximally optimized for use in 3d games and VR;
- Very low polycount. The model without turbosmooth is great for mobile games. When you apply a turbosmooth modifier, it starts to look great in large projects on PCs and game consoles as well;
- Real world scale (Metric / Centimeters). So you can import this model easily into your project without need to change anything;
- Divided into functional parts and grouped for easy editing and using in game engines;
- The models consists of 55 separate objects grouped together. Each of these objects has a simple and understandable name;
- UV map is maximally optimized for texture's easy editing so without difficulties you can add or remove any logo or some details where needed;
- Specular and Metallic workflow textures included!
- 3DS MAX archieve includes separate PNG layers and one PSD file of BaseColor texture thus making changes to textures is easy as never.
- Compatible with the majority of modern game engines!
- 7 Materials with 4k textures set - separate for Body, Bottom, Driver, Helmet_Body, Helmet_Visor, St_Wheel and Wheels - containing AO, BaseColor/Diffuse, Emissive, Glossiness/Roughness, Metallic/Specular, Normal - depending on material;

Model specifications:

Created in 3DS Max 2021 and rendered with V-Ray 5. The model does not require installation of additional plug-ins or software. You need only 3DS Max 2021 and V-Ray 5 to get the same rendering as on the preview image.
- Overall Polygons count: 728,000 (~73,000 each model)
- Unit Scale: Metric / Centimeters

Materials:
A V-Ray PBR material with metallic workflow is applied to the model. All its parameters were created for the StemCell2 standard.

- Textures size:
Body - 4,096 X 4,096 PNG;
Bottom - 4,096 X 4,096 PNG;
Driver - 4,096 X 4,096 PNG;
Helmet_Body - 4,096 X 4,096 PNG;
Helmet_Visor - 4,096 X 4,096 PNG;
St_Wheel - 4,096 X 4,096 PNG;
Wheels - 4,096 X 4,096 PNG;

Model is available in the following formats:
- MAX (2021), - FBX, - OBJ, - 3DS
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