Realistic model of French Bulldog rigged in Maya.
Rigged model can be exported to FBX. Control setup can be easily separated from model and skeleton. Geometry is only deformed by skinCluster. Contact us for support: info(at)rig-it(dot)com.
Basic guide to main controls:
- use Vis control to set visibility of Controls, Model and Joints
- use Toggle (T) control or local "key" shape controls to switch IK-FK or spaces
Maya Ascii format should be backwards compatible with Maya 2018 and 2017, possibly 2016 Extension 2.
Maya 2020 | Arnold