Realistic 3d model of Mining Truck
File formats: Maya, Blender, OBJ, FBX, DAE, USD
NOTE:Only Maya File is Rigged and Animated.
Game ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
- Model is Rigged in Maya and Blender Only
-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.
-All textures and materials are tailored and applied for high quality render results.
- Low Poly and optimized for using for games, films, commercials etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and ResolutionsPBR - Metallic and Specular Maps
- Basecolor (4096*4096)
- Diffuse (4096*4096)
- AO (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)-Height (4096*4096)
- Specular (4096*4096)
- NormalDirectX (4096*4096)
- NormalOpenGl (4096*4096)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096)
- MetallicSmoothness (4096*4096)
- SpecularSmoothness (4096*4096)
- Normal (4096*4096)
High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096)
- MaskMap (4096*4096)
- Specular(4096*4096)
- Normal (4096*4096)
Texture Maps for V-Ray Metallic & Specular Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Glossiness (4096*4096)
- Metallic (4096*4096)
- Specular (4096*4096)
- Normal (4096*4096)-Height (4096*4096)
Texture Maps for Maya Arnold AI Standard Textures
- Basecolor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)-Height (4096*4096)
UE4 Packed
- Basecolor (4096*4096)
- Normal (4096*4096)
- OcclusionRoughnessMetallic (4096*4096)
Originally created with Blender 2.9. No 3rd party plugins required.
PolyCount Without SubdivisionVertices - 20595Faces - 18925Tris - 30808
The units used in this project is,Unit System : MetricLength : MetersRotation : Degrees
We assure the premium quality for the best priceBookmark Our Page For More Gaming AssetsThank You
MA (Autodesk Maya, filesize: 51 MB), BLEND (Blender, filesize: 125 MB), OBJ (OBJ, filesize: 2.7 MB), FBX (Autodesk FBX, filesize: 46 MB), DAE (Collada, filesize: 5.32 MB), PNG (PNG, filesize: 518 MB), TEXTURES (Textures, filesize: 467 MB), UNITYPACKAGE (Unity 3D, filesize: 185 MB)