George Washington Statue from Boston 3d Bronze Model
4096 pixels and lower metal textures.
V-Ray Material shader set up as Bronze texture.
The file contain meshes of Body and objects that he have, separated objects.
Rendering was done in 3ds Max 2012 with V-Ray 2.3, you will find the 3ds Max 2010 as well.
Also you will find the .ztl file of the Model, if you want to decimate him.
I have render him using Gamma 2.2 with Frame Buffer .
ZBrush 4R7
Native | 3ds Max 2012 | V-Ray 2.3 ZBrush OBJ FBX