3d model of German Shepherd created in Autodesk Maya 2019. German Shepherd model with X-Gen fur, it has Arnold materials with high-resolution textures. This model has been modeled with a clean topology, rigged and ready for animation.
All objects are hidden in separated layers. All objects and shaders in the file are named correctly.
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Rig created using the Maya joint tool.
Legs, body, and neck have IK and FK systems and they can be switched very easily.
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144 834 Polygons without smoothing.
144 946 Verts without smoothing.
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Dog Maps and Sizes:
8192x8192 Diffuse textures.
8192x8192 Normal bump.
8192x8192 Displace textures.
4096x4096 Diffuse textures (Eyes).
4096x4096 Diffuse textures (Teeth).
8192x8192 Normal bump. (Teeth).
4096x4096 Diffuse textures (Claws).
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Unit of measurement used for the model: cm
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Thank you for purchasing, Oleh Kapyshynskyi :)
Native | Maya 2019 | Arnold 5.2.2.0