3D model Globe Solid Color
Native scene:
3dsMax2012 V-Ray render. With light rig and ready for rendering.
Additional scenes:
3dsMax2012 Scanline render. With light rig and ready for rendering.
*.FBX
*.OBJ
- Multiple formats
- Light rig, ready to render
- Clean topology
- This model contains poles (more than 5 edges that converge to a single vertex.)
Objects: 2
Subdivision Level 0
Faces: 93, 437
Verts: 87, 064
Subdivision Level 1
Faces: 681, 178
Verts: 360, 502
Textures:
globe - Diffuse, Specular, Glossiness - 1024 x 1024 *jpg
water - Diffuse, Specular, Glossiness - 1024 x 1024 *jpg
1 *.exr HRDi
Units: centimeters
Dimensions: 100cm x 100cm x 100cm
Preview images rendered with V-Ray
Native | 3ds Max 2012 | V-Ray 2.30.01 3ds Max 2012 | Default Scanline Maya 2015 | V-Ray 3.2 Maya 2015 | mental ray Maya 2017 | Arnold 5.3.1.1 3ds Max 2018 | Arnold 5.3.1.1 Cinema 4D R18 | Arnold 5.3.1.1 Cinema 4D R18 | Advanced Render USDz FBX OBJ USD glTF Unreal Unity