Glowing alien herbs 3 Low-poly 3D model
Home Catalog Glowing alien herbs 3 Low-poly 3D model

Publication date: 2021-10-24

Buy Glowing alien herbs 3 Low-poly 3D model

$14

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

botanistofthebizarre

Renders and source materials belong to the author botanistofthebizarre.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
5839
Vertices
11067
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $14.

How do I download this 3D model?

This model is available through the "Go to purchase" button on this page.

What license applies to this model?

This model comes with a Royalty Free license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Don't you hate it when a setting is depicting a different planet or a strange fantasy world, yet the plants look like they are coming from the forest nearby? This is part of a larger project: the herbs part will be around ten sets when done, each containing 7 different plant species.

This set contains 7 species of small to medium plants, meant for more arid environments. They come as single-leaf cards, three-dimensional planes (5 different shapes) and 8 small groups. Height resolution of the plants varies between around 1000 to 2000 pixels. The material setup includes diffuse maps (with the surface texture and colouration being separate) roughness, normals and emission (for the bioluminescence), as well as a translucency effect. By having the colour and surface texture separate, it is reasonably easy to either edit the colouration of the plants with RGB curves or give the leaves a different colouration altogether. All plants also have glowing patterns, which can be edited in a similar way to the colours, or removed by setting the emission node to 0.

The native program is Blender, so I can't say if the conversions will work properly in other programs, but it is reasonably easy to use the textures alone, since they are basically leaves on a transparent plane.
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