High-quality realistic and Gorilla model with fur, it has Arnold materials with high-resolution textures. The Gorilla model has clean topology and good in one iteration of smoothing.
=========POLYGON COUNT==========
Model poly count :
Gorilla body - 109662
Gorilla scalp body for fur - 81094
Teeth -23530
Sclera - 4407
Lacrimal - 1348
Iris - 4108
=========MAPS AND SIZES==========
8192x8192 Diffuse, Displacement 32bit exr (Body Skin)
4096x4096Diffuse textures (Body Fur)
4096x4096 Diffuse and normal (Iris)
4096x4096 Diffuse, displacement 32bit exr, normal (Teeth)
2048x2048 Diffuse, displacement 32bit exr, normal (Lacrimal)
2048x2048 Normal Map (Sclera)
=========RENDER==========
Render was made using only a few lights and an HDRI map from the HDRI Haven resource. The main file has two scenes indoor and outdoor (two separated layers).
=========FUR==========
Gorilla fur created using native Maya X-gen tool, so no additional plugins are required.
Dirt on fur created using X-gen and can be turned off easily.
You can easy change hair parameters like count, noice, coil, and so on according to your computer memory limit.
=========LAYERS==========
All objects include two scenes for rendering are hidden in separated layers.
=========NAMES==========
All objects and shaders in the file are named correctly except shaders which were created automatically by X-gen.
=========SIZE==========
The Gorilla is 166 cm tall and it is the regular size for this specimen.
=========Unit System==========
Unit of measurement used for the model: cm
Best regards, Missset!
Native | Maya 2019 | Arnold 3.1.2