Greyhound Black Animated 3D model
Home Catalog Greyhound Black Animated 3D model

Publication date: 2026-02-08

Buy Greyhound Black Animated 3D model

$299

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

Furok

Renders and source materials belong to the author Furok.
Specifications
Platform
cgtrader
Animated
✓
Rigged
✓
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✕
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
35144
Vertices
35235
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
✓
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $299.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model comes with a Royalty Free license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

Yes, this model is rigged and animated. See the Specifications block for more information.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures and materials. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
High detailed realistic Spanish Greyhound model. Clean UVmapped, professional textured, fully RIGGED and ANIMATED.Smoothable mesh with quads mostly.Mouth is openable and have all inside stuff.Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

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POLYCOUNT: 35144 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 22122 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.

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TEXTURES: 8192x8192 JPG files.

Textures for:

Body (8192x8192)

Mouth stuff (8192x8192)

Eye Cornea (2048x2048)

Eye Sclera (2048x2048)

Texture types:

Diffuse

Specular

Normal

Displacement

Occlusion

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MEASUREMENT UNITS: Centimeters.

Model is a real world scale.

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FORMATS included:.mb (maya 2011 binary).obj (alias wavefront).FBX (Autodesk)

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RIG NOTES:

This model is rigged using ikHandles and NURBS primitive control objects with a bit of options like fetlock, toe roll and fascial rig.The rig in scalable. Control objects can be manipulated through the transform tools to achieve desired pose or animations.Full rig description available to free download in Additional Files section.

There is 3 animations in separated scenes, linked to main scene as a reference for more easy work:

Walk (26 frames - loopable)

Trot (20 frames - loopable)

Run (15 frames - loopable)

Idle (300 frames - loopable)

*Separated scene with rigged mesh only is also available in main arhive*Static mesh only is also in main scene*Separated scenes with animations available in main arhive

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LIGHT RELATIONSHIPS

-Ground plane is not affected by some lights because of specific location.

You can change this, if you want, in In Relationship Editors > Light Linking.

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Model provided in the standart rigging pose.

NO PLUG-IN needed!

NO POSTWORK on this renders.
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