GT Fury Downhill Mountain Bike Rigged for Maya is a three-dimensional model of high-performance downhill mountain bike designed for extreme off-road terrain and competitive racing, used to handle rugged terrains with precision and comfort.
Engineered with precision, the GT Fury features a robust aluminum or carbon fiber frame, advanced suspension systems, and aggressive geometry to handle steep descents and rugged trails. Its components include high-durability wheels, hydraulic disc brakes, and drivetrain systems optimized for challenging environments. The bike’s design prioritizes control, stability, and rider safety at high speeds.
For outdoor sports equipment, mountain biking accessories, trail biking visualization, bicycle technology, sports promotion, adventure travel gear, cycling competitions, off-road biking, e-biking, extreme sports designs, modern bicycle engineering, endurance training visualization, recreational equipment promotion, cycling lifestyle projects, eco-friendly transportation concepts, outdoor fitness marketing campaigns, and mountain biking gear.
GT Fury Downhill Mountain Bike Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
GT Fury Downhill Mountain Bike Rigged for Maya has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).
Hope you like it!
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
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Textures Formats:
- 75 png (4096x4096)
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(c) 3d_molier International - 2025
Native | Maya 2018 | V-Ray 4.3 Maya 2018 | Arnold Maya