Hand Split Cedar Shingle Roof Texture
Home Catalog Hand Split Cedar Shingle Roof Texture

Publication date: 2025-11-01

Buy Hand Split Cedar Shingle Roof Texture

$11

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

vilaskanani2412

Renders and source materials belong to the author vilaskanani2412.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
11
Vertices
11
Geometry
Polygon mesh
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $11.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

This model is distributed under the Royalty Free license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Complete specs can be found in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Complete specs can be found in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
A highly detailed PBR material of hand‑split cedar shingles with rich fiber tear‑out, lifted corners, and sun‑bleached silvering for authentic rustic roofs in games, archviz, and film. The texture tiles cleanly across large areas while preserving course staggering, warp, and organic thickness variation that read beautifully at grazing light. Normal and height maps capture split grain edges, cupping, and shingle overlaps for convincing parallax/displacement in close‑ups without shimmering in real‑time. BaseColor is calibrated to weathered gray‑brown cedar with subtle moss hints, and the roughness breakup supports dry, dusty, or rain‑wet looks via simple mask blends. Delivered at 4K with consistent naming, it’s drop‑in ready for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, and Maya across metallic/roughness and specular workflows. Ideal for cabins, barns, medieval towns, and fantasy builds where scale fidelity and performance matter.​

Includes (PNG, 4096×4096): BaseColor, Normal (OpenGL), Roughness, AO, Height/Displacement; preview renders; suggested texel density 512–1024 px/m; recommended displacement 1.5–3 cm for hero shots.​
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