The Photorealistic 3D model of Generic Truck Chassis Collections (7 Chassis) This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
- Stemcell eligible non rig blender file is attached as native file
- Additionaly Rigged Blender file is also attached- Rigged in both Maya and Blender
- UnityPackage doesnot contains Rig.
- Rigged properly using Armature and Global control. All bone constraints are set in Blender.
- Clean and optimized topology is used for maximum polygon efficiency.
- All textures and materials are tailored and applied for high quality render results.
- Mid Poly and optimized for use for games, films, commercials, etc.,
- All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
- No extra plugins are needed for this model.
- Units: meters.
- PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflows
Materials
Texture Maps and Resolutions
All Metallic and Specular Maps
(Supports for 3D Softwares and Renderers)
- Basecolor (4K)(2K)(1K)
- Diffuse (4K)(2K)(1K)
- AO (4K)(2K)(1K)
- Roughness (4K)(2K)(1K)
- Glossiness (4K)(2K)(1K)
- Metallic (4K)(2K)(1K)
- Specular (4K)(2K)(1K)
- NormalDirectX (4K)(2K)(1K)
- NormalOpenGl (4K)(2K)(1K)
- Opacity (4K)(2K)(1K)
Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)
PolyCount Without Subdivision
Chassis 01Vertices - 82202Faces - 77591Tris - 147265
Chassis 02Vertices - 82862Faces - 77519Tris - 146256
Chassis 03Vertices - 97696Faces - 92872Tris - 176737
Chassis 04Vertices - 65595Faces - 65018Tris - 120264
Chassis 05Vertices - 159477Faces - 148501Tris - 282028
Chassis 06Vertices - 154961Faces - 147943Tris - 283152
Chassis 07Vertices - 82202Faces - 77591Tris - 147265
The units used in this project are,Unit System : MetricLength : MetersRotation : Degrees
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BLEND (Blender, filesize: 442 MB), BLEND (Blender, filesize: 442 MB), OBJ (OBJ, filesize: 27.9 MB), FBX (Autodesk FBX, filesize: 333 MB), MA (Autodesk Maya, filesize: 720 MB), GLTF (glTF, filesize: 747 MB), MEL (Maya Mel Script, filesize: 449 MB), PNG (PNG, filesize: 4.07 GB), SPP (Substance Painter, filesize: 1.62 GB), DAE (Collada, filesize: 31.1 MB), TEXTURES (Textures, filesize: 3.63 GB), UNITYPACKAGE (Unity 3D, filesize: 1.66 GB), EXR (EXR, filesize: 140 MB)