This is an original design, created using 3DS MAX, Zbrush, and Substance Painter. The model Does Not Include the Fire Simulation, but it Includes Emissive Texture Map.
Textures have been exported for all the different *engines * mentioned below:
If there is any Conversion and resolution downgrade from 4K you can just ask me and I'll do it for you.
All The Material Maps Are In 4K Resolution
If there are any problems please contact me.
MAX (Autodesk 3ds Max, filesize: 940 KB), OBJ (OBJ, filesize: 300 KB), FBX (Autodesk FBX, filesize: 90 KB), GLTF (glTF, filesize: 55.9 MB), 3DS (3D Studio, filesize: 76.7 KB), DAE (Collada, filesize: 326 KB), TBSCENE (Marmoset Toolbag, filesize: 235 KB), IGE (IGES, filesize: 410 Bytes), TEXTURES (Textures, filesize: 536 MB), SBS (Substance Designer, filesize: 536 MB), SPP (Substance Painter, filesize: 536 MB)