High quality 3D model of House Mouse with Fur. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes:
- Originally created in MAYA 2020
- Real world scale (cm)
- High quality and clean topology
- Zbrush sculpt included
- Hair generated using Maya Xgen Interactive Grooming
- Realistic inside of the mouth with textures (teeth, gums, tongue)
- Geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Textures:
- enviro_studio (2048 x 1024)
- body_color (8192 x 8192)
- body_displace (4096 x 4096)
- body_normal (8192 x 8192)
- body_roughness (8192 x 8192)
- body_thickness (4096 x 4096)
- claws_color (4096 x 4096)
- claws_normal (4096 x 4096)
- claws_roughness (4096 x 4096)
- eye_iris_color (2048 x 2048)
- hair_clmup_big (4096 x 4096)
- hair_color (4096 x 4096)
- hair_density (4096 x 4096)
- teeth_color (2048 x 2048)
- teeth_normal (2048 x 2048)
- teeth_roughness (2048 x 2048)
- tongue_color (2048 x 2048)
- tongue_normal (2048 x 2048)
- tongue_roughness (2048 x 2048)
- smudges_mask (3072 x 3072)
- pores_bump (512 x 512)
Rendering:
- Render setup in Autodesk Maya 2020
- Realistic skin material using Arnold Standard shader
- Rendered in Arnold using only standard Arnold tools and materials
- Compatible with Arnold 5 release and higher versions
Polycounts:
- mouse: 34170 Vertices, 33818 Polygons
Native | Maya 2020 | Arnold rendererVersion ZBrush FBX OBJ