Hyundai i10 2017 - Sim ready - PBR - UVs - Textured - Rigged 3D model
Home Catalog Hyundai i10 2017 - Sim ready - PBR - UVs - Textured - Rigged 3D model

Publication date: 2026-03-30

Buy Hyundai i10 2017 - Sim ready - PBR - UVs - Textured - Rigged 3D model

$400

License: Editorial No Ai

author:

lrferic

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «lrferic». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Ultra high resolution model of the car: Hyundai i10 (2017 spec).
Model intended for use in Houdini or other simulation applications.

Model features: Fully modelled engine bay, surface level and car underneath are close to accurate to real car references Fully modelled and textured interior, highly accurate Geometry is fully watertight and very minimal clipping.
Comes with proxy mesh representative of highres model with relative thickness.
Fully UVed, unwrapped and layout Car is rigged with extensive simple controls Car is fully textured in 1k, 2k, 4k, textured as used and refurbished
1k recommended for most use cases as textures (4k = 48 texel density) Realistic PBR textures and materials Alembic, FBX, OBJ primary geometry export file types Full .USD Stage and model export/layout .USD is custom-shaded in MaterialX with custom attributes .USD contains USDPreviewSurfaces on lookdev (proxy, basegeo) geometry Multiple shading layout options: aiStandardSurface (Default), openPBRSurface, StandardSurface, MaterialX *Note: car paint setup is only pre-built in aiStandardSurface or MaterialX files

Geometry comes as:
Highres (Subdivided) [ABC, FBX, OBJ, USD, .MA, .Blend] BaseGeo (no subdivision) [ABC, FBX, OBJ, USD, .MA] Proxy (decimated mesh for simulating) [ABC, FBX, OBJ, USD, gLTF, .MA]

Texture Maps are all .PNG format

Model is rigged inside of Maya. Rig controls include:

Doors (open/shut) Hood (open/shut) Boot (open/shut) - Rigged boot tray + cord attachment Petrol filler cap (open/shut) Wheels - Automatic/manual spinning, Turn left/right, Tire squish control (0-max), translation Suspension control Proxy geo toggle (Highres/Proxy) (Mostly rigged alongside highres) Car paint shader colour (R, G, B values) Car light toggles (Emission+Lights for Headlights, Rear lights Indicators, Interior, Etc.) (Indicators animated) Windscreen wipers (Front + Rear separate switches with various speed settings, custom expression) Door Handles, Locks & Window buttons Dashboard Dials, Vents, Glove compartment.
Sunvisors Interior mirror Speedo dials (MPH is automatic) Steering wheel (automatic turn with wheel rotation) Front seats (Rotation, position) Rear seat plugs

I recognise i am (at the time of writing) an unknown seller with little validity to support the price tag of $400. I am willing to answer any questions or show off more details via email or contact, please do not hesitate to reach out and feel confident in your purchase.
All information regarding this product is thoroughly detailed in a README.txt

Note: Wireframe images are of the BaseGeo (Pre-subdivision) unless stated otherwise in the image.

MA (Autodesk Maya, filesize: 6.61 GB), BLEND (Blender, filesize: 306 MB), OBJ (OBJ, filesize: 2.68 GB), FBX (Autodesk FBX, filesize: 1.2 GB), GLTF (glTF, filesize: 4.42 MB), OTHER (Other, filesize: 36.3 KB), ABC (Alembic, filesize: 497 MB), PNG (PNG, filesize: 10.3 GB), USD (USD, filesize: 7.69 GB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 5547010
  • Vertices: 5544371
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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