Realistic high detailed subdivision ready KUKA KR1000 PBR model with high resolution textures.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes. Unity and Unreal engine friendly.
This one is a simple model without rig or animation. The model can be rigged.
=======FEATURES===========
- NO doubles vertices.
- NO non-manifold geometry.
- NO N-gons.
- NO doubles vertices.
- The units of measurement during the creation process were meters.
- Clean and optimized topology is used for maximum polygon efficiency.
- No extra plugins are needed for this model.
- This model consists of 7 separated meshes.
- All objects have creases and sharps, ready for subdivision.
- All objects have fully unwrapped UVs.
- The mesh has 1 pbr material, clear UVs, textures and maps.
Includes 2048x2048 PBR textures: BaseColor, Metalness, Normal (OpenGL), Roughness, AO maps.
Textures are in .png 8-bit file format.
All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archeive.
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Model is in .blend, max .dae, .fbx, .obj, x3d (Extensible 3D), .stl,.c4d, .mb file formats. (.blend is native file format). Made in Blender 2.79b. Can be opened in ANY blender version. Checked with 4.1.1;
Each archive includes subdivision 0 and subdivision 2 applied files.
.Blend archive includes just subdivision 0 file and ready for subdivision (just add and apply Subdivision Surface modifier in the software).
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Scene render used free hdri maps and backgrounds from HDRI haven (not included).
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)
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Best regards,
Cordy
Native | Blender 2.79 | Cycles Render Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Maya 2020 | Maya Software Cinema 4D 2020 | Maxwell 3ds Max 2012 | mental ray FBX glTF Unreal Unity USDz 3D Studio Collada STL DirectX OBJ