Jesus Christ Sacred Heart Statue 3D model
Home Catalog Jesus Christ Sacred Heart Statue 3D model

Publication date: April 24, 2019

Buy Jesus Christ Sacred Heart Statue 3D model

$89

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

logic.design

Renders and source materials belong to the author logic.design.
Specifications
Platform
turbosquid
Animated
✕
Rigged
✕
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✓
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
68020
Vertices
34010
Geometry
Unknown
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $89.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. The exact technical parameters are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. The exact technical parameters are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Jesus Christ Sacred Heart Statue is a low poly model and uses the metallness PBR workflow and includes 4096x4096 textures.
The main images was rendered in 3ds Max with V-Ray (that support PBR textures).

Intended for game or real time use, but have enough details to be used as background element, in design visualisation or film. Can be used very well in 3DS Max, Unreal Engine, Unity or any similar softwares.

Model
----------------------------------------------------------------------
Model was not intended for subdivision. Clean topology and no N-Gons.
Model created in real world size, dimensions 99cm x 66cm x 328cm.
This model it is only one object without any subobjects.
This model has non-overlapping lightmap UVs in the UV2 channel and is ready for lightmap baking in real-time engines.

Textures and Materials
----------------------------------------------------------------------
The Normal, Occlusion and other textures was baked using a high mesh created in ZBrush (the high mesh not included).

This model uses 1 material, but 3 different materials are included. One material with a stone looks, one with a marble looks and one with a old bronze looks.

Includes 8 textures for each material (4096x4096 .PNG)
- Ambient Occlusion
- BaseColor
- Diffuse
- Glossiness
- Metallic
- Normal
- Roughness
- Specular

Files
----------------------------------------------------------------------
3ds Max file not include any light and camera, only the model.
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