Katana Cyberpunk Low-poly 3D model purchase
Home Catalog Katana Cyberpunk Low-poly 3D model purchase

Publication date: 2022-04-18

Buy Katana Cyberpunk Low-poly 3D model purchase

$18

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

paffin

Renders and source materials belong to the author paffin.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
8184
Vertices
4132
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $18.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model is distributed under the Royalty Free license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Detailed specs are listed in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Detailed specs are listed in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Katana Cyberpunk

Mesh

The mesh is made in a blender, the mesh is collapsed into one object with the assigned one material (with assigned textures), origin (pivot) is in the center of coordinates and all transforms are applied

Uv

Mapping without overlaps, pading 16px, texel density for 4k textures is 2530 px / m, texel is uniform, all shells are aligned on axes and without distortion, textures can be compressed to 2048px without much loss of detail

Bake

Baking in Marmoset and adapted for substance painter, the distance between the shells is completely filled with padding.

Textures

Textures made in Substance Painter and exported in pbr preset (normal_map for GL).

Render

All image rendered in Blender (evee)

Export

mesh - fbx, obj, blend,Textures-tga

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