Leo cartoon low poly model, ready for animation and rendering
only quads, UV unwrapped all partsfull custum rigreal world scale (cm) 130 approxpolycount 'model' / face: 7376 vertex: 7790polycount 'whole scene' / face: 39617 vertex: 40893
- Include light rig
- stripping texture paths for Maya(all texture has been in place)
Texture
all texture are jpg. format 2k and 4k (see preview image for more details)
Rigged
-clean rig, good naming convention, lock and hide unnecessary objects and attributes-python script for default pose-proper visibility controls-global control-independent FK-IK system for arms-legs,kneen-elbow control, arms-legs twist,fingers three levels of control-torso FK-IK, twist-many controls for the feet-hair controls-breath control (two options)-eyes controls(both-individual-scale pupil, eyelid(upper-lower)(two options),blink control(two options)-space-switching for eyes-head-others features (jaw-tongue-clvicle)
Renderer
Maya 2016 - mental rayobj and fbx has everything except rig
*because of the nature of the formats the 'obj' and 'fbx' may not have all of the materials
OBJ (OBJ, filesize: 53.3 MB), MA (Autodesk Maya, filesize: 30.7 MB), MEL (Maya Mel Script, filesize: 30.7 MB), FBX (Autodesk FBX, filesize: 27.4 MB), PDF (PDF, filesize: 788 KB)