Log Cabin Fully Modeled Interior and Exterior
Home Catalog Log Cabin Fully Modeled Interior and Exterior

Publication date: April 24, 2023

Buy Log Cabin Fully Modeled Interior and Exterior

$279

License: Editorial Uses Only

author:

Maza_cg

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Maza_cg». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Log Cabin

-- About the product --

- This model was created with Blender 3.4.1 and built to real world scale.

- Ready for subdivision.

- Fully modeled interior and exterior.

- No special plugin/addon needed to open and render the scene.

- This model consists of quads only.

- The entire model is containing 62 objects logically named.

- All UV maps are included in png and jpg format.

- This model is made for day and night scenes.

- The textured ground is included.

- Hdri lighting is not included.

- No inverted or bad normals, no backfaces visible.

- Size units : Centimeters (cm)

- Total dimension of the model :

- With the ground : x:2255cm ; y:2255cm ; z:568cm

- Without the ground : x:1140cm ; y:994cm ; z:510cm

- Vertices and polygons count:

- The whole model :

- Total Vertices count : 385190

- Total Edges count : 754346

- Total polygons count : 373598

- The log cabin alone :

- Total Vertices count : 327733

- Total Edges count : 640106

- Total polygons count : 316814

- The ground alone :

- Total Vertices count : 57457

- Total Edges count : 114240

- Total polygons count : 56784

-- Inside the .blend file --

-The model:

- The model with a subdivision modifier level 2 wich is not applied but ready to be.

- All textures applied and already setup into 3 materials.

-Lighting:

- Additionnal lights sources (areas and points lights) logicaly named and placed in a dedicated folder.

- Area lights for a better light passing through the windows in daytime.

- Points lights for flames emissions (1 Candle, 2 Lanterns, 1 oil lamp)

- An additionnal shader node for a better glass behavior and a better control on it is setup in the main material "Log cabin".

-The scene:

- 1 light (sun)

- 1 Camera

The .blend file is Ready to render.

-- Preview images --

- All images are rendered with Cycles, natively in Blender.

- All images are rendered with a subdivision level 2 applied on the model, except for wireframes views with subdivision level 0, 1 and 2

- All images are raw renders, no post-processing was applied.

-- Textures --

- UVs fully unwrapped, non-overlapping, using UDIM workflow.

-3 distincts materials:

- "Log Cabin" (4096x4096) :

- x27 Base color (.jpg)

- x27 Metallic (.png)

- x27 Roughness (.png)

- x27 Opacity (.jpg)

- x27 Transmission (.jpg)

- x27 Normal (DirectX) (.png)

- x27 Normal (OpenGL) (.png)

- x27 Height (.png)

- "Candle and Flames" (1024x1024):

- x1 Base color (.jpg)

- x1 Subsurface (.png)

- x1 Roughness (.jpg)

- x1 Opacity (.png)

- x1 Emission (.png)

- "Ground" (8192x8192)

- x1 Base color (.jpg)

- x1 Roughness (.jpg)

- x1 Normal (DirectX) (.png)

- x1 Normal (OpenGL) (.png)

- x1 Height (.png)

-- Files formats --

- .blend

- FBX

- OBJ

Hope you will enjoy it.

Native | Blender 3.4.1 | Cycles Render FBX OBJ

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 373598
  • Vertices: 385190
  • Geometry: Unknown
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