Realistic high detailed and low poly Mi-38 Helicopter 3D model with high resolution textures and PBR maps.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes.
Unity, Cryengine, Lumberyard, Unreal engine etc. friendly.
Blender 2.79 and 2.9+ friendly.
Blender 4.1.1 version file with EEVEE support included.
Any 3D's max version friendly;
=======FEATURES==========
- The model has NO "doubles" vertices.
- The model has NO "non-manifold" geometry.
- The model has NO "N-gons".
- NO extra plugins or .dll are needed for this model.
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- Each part of the mesh can be changed, removed, separated or joined.
- The model is ready for subdivision.
Subdivision level 0 polycount: 10579 poly / 11003 verts;
Subdivision level 1 polycount: 42264 poly / 43109 verts;
- Each mesh has fully unwrapped UVs.
- The model has just 1 pbr material, clear UV, textures and maps.
Each material includes 4096x4096 .png 8-bit textures: Base Color, Metallic, Normal (OpenGL), Roughness and AO maps.
All textures are in .png file format.
All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive.
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Model is in 3ds .blend, max (2012) .dae, .fbx, .obj, x3d (Extensible 3D), .c4d, .mb, .gbl, usd, file formats. (.blend is native file format). Made and configured in Blender 2.79b from scratch.
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Scene render used free hdri maps and backgrounds from HDRI haven (not included).
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)
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Best regards,
Cordy
Native | Blender 4.1.1 | Cycles Render 2024 Blender | Blender Render 3.4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF Unity USDz FBX OBJ