M1 Garand Rifle Low-poly 3D model purchase
Home Catalog M1 Garand Rifle Low-poly 3D model purchase

Publication date: 2020-12-18

Buy M1 Garand Rifle Low-poly 3D model purchase

$30

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

michaelkarel29

Renders and source materials belong to the author michaelkarel29.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
15262
Vertices
8247
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $30.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model comes with a Royalty Free license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

No animation, rig only. See the Specifications block for more information.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures, including PBR, but no separate materials are defined. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Model information :

available format : FBX, obj , and blend

Blend format already rigged

FBX and obj already in separated part for rigging

Rifle (7,95cm X 115cm x 20,2cm) ( 7084 verts, 13182 Tris)

M1905 bayonet (2,81cm X 12,2 cm x 49,8cm) ( 1163 verts, 2080 tris)

texture in png format

texture size: rifle(4096x4096), bayonet(2048x2048)

Overlapping/mirror: trigger, handle, and some part

pbr base(metal), cryengine, unreal engine, and unity texture in texture file /folder

Cryengine,unreal, and unity texture in texture.rar are packed texture for reducing memories in game engine ( see allegorithmic documentation for how to use it), if you confuse how to use them, just use the pbr base (metal) texture in texture.rar file/folder

you can ask me for product support if you have issue with model, some texture change, question, or anything

TIP :

The model may appear more shiny in some render engine, tweak the roughness map for fix it. For best result (like in the image) set roughness to noncolourdata /uncheck Srgb in your render engine or increase the roughness by multiply it by 1,5 to 2
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