M1 Helmet WW2 - MEDIC
Revised : Feb. 2025
Highly detailed and accurate model an US Army M1 helmet from WW2 with medic decals. .
|| USAGE ||
The model is suitable for visualization, broadcast, high-res film close-ups, advertising, etc.
This model is suitable for Production and also games, cartoons, mods or any real time applications
|| GENERAL ||
Model is built to real-world scale (approx. lenght: 26.9cm, width=23.2cm, height: 18.9cm (10.6 inch x 19.1 inch x 7.4 inch)
Scene objects are organized by layers / groups / selection sets
Lights and cameras are included in the 3ds max 2019 VRay and Arnold version, in the Blender Version but not in FBX
NOTE: The model contains poles (more than 5 edges that converge to a single vertex.)
|| SPECS ||
This model 11 objects and a backplane
This model contains 42857 polygons (Quads)
Polycount:
GEO_M1_Helmet: 3944
GEO_M1_Helmet_Chinstap: 4224
GEO_M1_Liner: 1594
GEO_M1_Liner_Chinstrap
GEO_M1_Liner_Chinstrap_Fittings: 528
GEO_M1_Suspension_Webbing: 2998
GEO_M1_Sweatband: 4296
GEO_Nape_Strap: 1534
GEO_Washer_Liner_Suspension: 4590
GEO_Rivets: 2784
GEO_Male_Bust: 13192
GEO_Stage: 108
|| TEXTURES & SHADERS||
3ds Max 2019 Vray -> VrayMtl
3ds Max 2019 Arnold -> Physical Material
Blender -> Principled BSDF
The model contains 26 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness.
2 UV Sets for the Helm Parts - PNG format 4096 x 4096 pixel resolution.
1 for the Bust - PNG format 4096 x 4096 pixel resolution.
Included Map Types:
* Ambient Occlusion
* BaseColor
* Diffuse
* Glossiness
* Metallic
* Normal
* Roughness
* Specular
*Opacity
All textures are handpainted.
| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay.
A Mormoset Toolbag rendering with post production in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
Native | 3ds Max 2019 | Arnold 4.2.2.20 Unity 5.4 | Other 5.4 Unreal 4.10 | Other 4.1 3ds Max 2018 | Arnold 7.0 3ds Max 2015 | V-Ray 5.20.23 Cinema 4D R18 | Advanced Render 3.2 Cinema 4D R18 | Arnold 3.2 Maya 2015 | V-Ray 3.2 Maya 2017 | Arnold 5.3.1.1 Blender 3.4 | Blender Render 3.4 3ds Max 2019 | V-Ray 6.3 Blender 4.3 | Cycles Render glTF FBX FBX 2019