Model information :
available format : FBX, obj , and blend
Blend format already rigged
FBX and obj already in separated part for rigging
dimension(17,8cm X 85,8cm x 21,8cm)
geometry (7874 verts, 13767 tris)
texture in png format
texture size 4096x4096
Overlapping/mirror: trigger,stock, grip, front grip, and some part
pbr base(metal), cryengine, unreal engine, and unity (metallic) texture in texture file /folder
Cryengine,unreal, and unity texture in texture.rar are packed texture for reducing memories in game engine ( see allegorithmic documentation for how to use it), if you confuse how to use them, just use the pbr base (metal) texture in texture.rar file/folder
you can ask me for product support if you have issue with model, some texture change, question, or anything
TIP :
The model may appear more shiny in some render engine, tweak the roughness map for fix it. For best result (like in the image) set roughness to noncolourdata /uncheck Srgb in your render engine or increase the roughness by multiply it by 1,5 to 2