Mannequin Rigged 3D model
Home Catalog Mannequin Rigged 3D model

Publication date: April 27, 2023

Buy Mannequin Rigged 3D model

$99

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Angels Demons Characters

Renders and source materials belong to the author Angels Demons Characters.
Specifications
Platform
turbosquid
Animated
✕
Rigged
✓
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✕
Textures
✕
Materials
✓
UV Mapping
✓
Polygons
8738
Vertices
8740
Geometry
Unknown
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $99.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

No animation, rig only. Full specs are available in the Specifications block.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are available in the Specifications block.

What textures and materials does this 3D model include?

This model has materials, but no textures. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
DESCRIPTION

Generic and beautifully stylized 3D humanoid character.

No displacement maps are used, the model is pure topology, guaranteeing no displacement seams,

stretches, or pixel artifacts; furthermore, you can sculpt this model if needed.

The fully rigged character includes HIK, allowing for any MIXAMO animation to be dropped into the scene.

The character has corrective blendshapes to preserve volume on deformations.

SCENE

file size is 25 MB

correct real-world scale

model is 180 cm (units) tall

objects are grouped and at the origin

scene renders like preview images

all objects and shaders are named

all textures are pathed to \sourceimages\...

no third-party plug-ins used

TEXTURES

no textures
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